
Interface
This is where you will find all the pages tagged Interface.
Apple Ushers in Era of the Fluid UI
The commonality amongst those three is their ability to bring into focus the feature or functionality that you want to use, and fading the rest in the background. The simplicity triggers usage almost intuitively. While these are three Apple products, they portend a new trend, the emergence of a more fluid and active user interface.The fluid UI is the natural evolution. In an era where hyper commoditization is part of doing business, UI and by extension the user experience is the crucial barrier to entry. Apple’s iPhone is a collection of commodity chips, hard drives and whatnot dressed up in a pretty shell. It is the UI that makes it intriguing enough to worth waiting for.
GigaOM - Apple Ushers in Era of the Fluid UI
iPhone - now this is a revolutionary interface
This *has* to be the most lust-worthy device on the planet at the moment. I’d trade my Nokia N73 in a heartbeat for one of these.What’s so cool about it?
* it’s beautiful. When was the last time you saw a beautiful mobile UI? (I can hear you saying ‘never’ from here). The interface design is sexy. Lustworthy. Typical Apple.
* it’s gestural. There’s one button, a home button, and your fingers do all the rest of the work. Check out the ’slide to unlock’ in the image above. Forget millions of tiny buttons - you have the interface you need at the time to do the job you’re doing (because this puppy is a phone, an iPod and more!). Forget styluses - they’re a pain in the neck and get lost all the time. Fingers are the input device of the future.
* it’s aware. It has sensors that tells it whether you’re looking at in in portrait or landscape mode and it adjusts accordingly. It knows when you’re using it as a phone and shuts off the interface. How clever!
* It does all the work for you. Sometimes it’s the simple things that count. Having spent hours and hours configuring and setting up my new Nokia N73 to utilise all the stuff that’s installed on it and some of it’s capabilities. How much easier is the Apple approach where the device does all the work for you.
disambiguity - � iPhone - now *this* is a revolutionary interface
iPhone: Not touchy feely
There’s an interesting tradeoff presented by the iPhone. While the phone can do more, and it’s interface is fluid, in some ways it widens the gulf between human and computer.When you touch it it doesn’t touch you back.
That may prove to be a good thing. It may prove that what we think we need we don’t really need. The tradeoffs may payoff. But we’ve certainly lost the tactile feedback humans are used to when dealing with things that are right in front of us. Now the connection is simulated. Rich textures have been replaced with androgynous glass.
iPhone: Not touchy feely - (37signals)
Co-Design, China, and the Commercialization of the Mobile User Interface
The mobile user interface is becoming a key differentiator for mobile telephony devices and services. The increased focus on usable, emotive, and branded user interfaces is the result of three key drivers. (The term “device user interface” refers to both the “core” applications management environment and applications such as contacts, messaging, and call control, as well as third-party applications such as games.) First, standardization of mobile platforms, networks, and screen technology allows the production of more-powerful handsets at lower cost. Such handsets are capable of presenting complex and display-rich user interfaces (see Figure 1) that are more attractive to users and content providers. Second, competition for the loyalty of mobile users is intense. Both mobile operators and manufacturers see a well-designed and emotive user interface as a way to differentiate their otherwise “me-too” products from competitors. Finally, end users are demanding ever more easy-to-use services and devices especially as device/network features, and therefore complexity, increase.
