human factors

This is where you will find all the pages tagged human factors.

Mobile phones great for killing time

Stuffed in: 2 killing time
However, on close inspection (i.e peeking) at what some people do with their phones, the fiddling is a kind of mindless playing around – poking, changing, reverting back, going up and down menus, swapping settings back and forth, and so on – plain fiddling about. We like to tell kids not to fiddle with things – the remote control, the car controls, the radio, the computer. We often then go and do it ourselves…I wonder, have we fully embraced this fiddling-thingy within mobile design, or are we treating it as an exception?

Wireless Wonders: Mobile fiddling